Some progress was made


Hello, anyone who is reading this.

I made some progress and here are some things that are working a little better now

  • I added a help screen to explain how to move and attack enemies, just press the h button (I hope it helps players if there is something in the game that is confusing, please let me know)
  • I added a knight to the human area, to serve as its golem
  • The baby unicorn will now follow the player better but it's still a bit slow (will work on speed in the next update)
  • The minotaur will also follow the player a bit better now
  • I updated the land, so each land is one large cube, instead of 121 separate little ones (this will also help with escort missions)
  • The player will no longer bounce from tree to tree
  • The turning is a bit smoother now (I'm working on a way to allow the player to change this in-game)
  • I fixed the dialogue, now if you walk up to a character you can press the E key to talk to them (this is the best change that I made yet :) )
  • I added a book icon so the player will know when they collected the witch book

Here are things I still need to fix or add (this is what I can think of, for now, I will add more in the future)

  • Transitional animations for baby unicorn
  • The witch cauldron mission still needs work (the zombies are not taking away health from the potion)
  • the textures for the lands are a bit fuzzy now, so I need a way to make them look better while still keeping the game optimized for slower computers
  • More dialogue for more characters like the baby unicorn, elder unicorn, dragons, etc 
  • A way to turn down/off the music
  • Fix the defense potion, it's still to OP.

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